Neolithic: Difference between revisions
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Revision as of 23:20, 11 January 2021
article to do >> change name to Neolithic outline >>? >> add Ag Package >> Neolithic Revolution w/ "Causes" as separate article?
- causes to include
- Ag Package
- NAR in the Levant
- [[Ice Age[[ as agent but not direct cause
- diversity of species with changing climate
- from savanna to oak forests
- warmer & wetter climate =
- greater food supply
- less need for movement
- semi-sedentary
- diversity of species with changing climate
- population growth
- Mesolithic trade
- exchange & spread of ideas
- see Gobeleki article
>>> to do link
- see Natufian culture
- Younger Dryas
- sudden cooling caused by lake Agassiz >> sp?
- collapse of Natufian culture
- Essential Questions
Domestication of Plants[edit | edit source]
http://en.wikipedia.org/wiki/Neolithic_founder_crops
Domestication of Animals[edit | edit source]
- dogs
- sources:
- Dogs Decoded PBS site on dogs with articles, videos, links
- others >> todo
Settlement[edit | edit source]
- semi-nomadic & seasonal settlement
- long transition and spread of farming
- northern European adoption of farming was a process of mixed diets, technologies, and lifestyles
- see Early farmers’ fishy menu Agriculture may not have radically changed European diets at first (Sciencenews.org by Bruce Bower, October 24th, 2011)
- 6,000 year old cooking vessel with wooden spoon found in Baltic region showed fish residue
- biological lineage of northern European farmers shows origins in Asia Minor 8,500 years ago
- as cultivation spread, it spread and mixed with hunter-gatherers ("foragers")
- see Early farmers’ fishy menu Agriculture may not have radically changed European diets at first (Sciencenews.org by Bruce Bower, October 24th, 2011)
- northern European adoption of farming was a process of mixed diets, technologies, and lifestyles
cities[edit | edit source]
- walls
- Jericho (in Jordan)
- date to 8,000 bc
- 12ft high/ 6ft thick walls
- Jericho (in Jordan)
>> why the need for walls?
Social Organization[edit | edit source]
- new skill sets
- division of labor/ responsibility
- tool making
- clothing / weaving
- seeds
- technology:
- measure time
- using animals to plow (oxen and water buffalo)
- dwellings
- pressure on social organization and technology
- other impacts:
- new environmental conditions
- new and more dependencies
- land & property
Metal Working & Rise of Civilization[edit | edit source]
- control of fire
- brick making
- metal:
- copper, then bronze, then copper/tin mix
>> todo
Surplus & Trade[edit | edit source]
- to satisfy seasonal scarcities
- mutally beneficial exchanges
- surplus
- Food <> Population cycle
- trade
- specializaton
- power relationships
- transportation
- wheel
- animal transportation
- environmental dependencies
- dependency on surplus = vulnerability to
- war, raids, invasion
- natural events (floods, doughts, etc.)
- soil degradation
- dependency on surplus = vulnerability to
- innovations
- necessities
- exchange
- standardization
- record keeping
- values
- organization